#ifndef _TEST_APP
#define _TEST_APP


#include "ofMain.h"
#include "MyFFT.h"
#include "SceneManager.h"
#include "Fader.h"

#include "artbox.h"

class testApp : public ofBaseApp{
	
public:
	void setup();
	void update();
	void draw();
	
	void keyPressed  (int key);
	void keyReleased(int key);
	void mouseMoved(int x, int y );
	void mouseDragged(int x, int y, int button);
	void mousePressed(int x, int y, int button);
	void mouseReleased(int x, int y, int button);
	void windowResized(int w, int h);
	
	void audioReceived(float * input, int bufferSize, int nChannels); 
	
	MyFFT* fft;
	SceneManager* sceneManager;
	Fader fader;
	
	ProjectionSurfaces projection;
	
};

#endif
